Marshaled Activities
Heavy:
Torchlit Tourney:
Friday night.
The Relic:
Marsh Abby has a prize relic, of great value. The army of Misty Marsh have pledged to have this relic. Sides will take turns attacking and defending the Abby. The attacking side must enter the Abby's hall, steal the relic, and take it to their camp (think capture the flag with only one flag.) The team that completes the mission in the shortest time wins the war point.
Bridge Battle:
Those who are defending the Abby, will try to stop the attackers at the bridge. Take the bridge,(best 2 of 3) and take the war point.
Field Battle:
Timed resurrection battle. Control the field to win the war point.
Rapier:
War Lord tourney:
To be fought in the Abbey.
Bridge Battle:
Those who are defending the Abbey will try to stop the attackers at the bridge. take the bridge, and take the war point.
Feild Battle:
Timed battle. Control the field, and win the war point.
Equestrian:
An equestrian challenge is offered. Riders will spear the rings from the 6 fingered man, stick rodents of unusual size, defeat the outbursts of the fire swamp and behead the defenders of the Abbey on a quest to rescue the fair Buttercup.
Target Archery:
Lord Cian is putting together a shoot that promises to be challanging and fun.
Torchlit Tourney:
Friday night.
The Relic:
Marsh Abby has a prize relic, of great value. The army of Misty Marsh have pledged to have this relic. Sides will take turns attacking and defending the Abby. The attacking side must enter the Abby's hall, steal the relic, and take it to their camp (think capture the flag with only one flag.) The team that completes the mission in the shortest time wins the war point.
Bridge Battle:
Those who are defending the Abby, will try to stop the attackers at the bridge. Take the bridge,(best 2 of 3) and take the war point.
Field Battle:
Timed resurrection battle. Control the field to win the war point.
Rapier:
War Lord tourney:
To be fought in the Abbey.
Bridge Battle:
Those who are defending the Abbey will try to stop the attackers at the bridge. take the bridge, and take the war point.
Feild Battle:
Timed battle. Control the field, and win the war point.
Equestrian:
An equestrian challenge is offered. Riders will spear the rings from the 6 fingered man, stick rodents of unusual size, defeat the outbursts of the fire swamp and behead the defenders of the Abbey on a quest to rescue the fair Buttercup.
Target Archery:
Lord Cian is putting together a shoot that promises to be challanging and fun.